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Realm:


  • Heroic Dungeons: All Wrath of the Lich King Heroic dungeon enemies have received a health increase, comparable to the Icecrown Citadel Heroic dungeons - bringing them to a more similar level (and hopefully more challenging to everyone).
  • Heroic Dungeons: Melee damage dealt has been slightly increased, and bosses will see individual fine tuning after some play.
  • Emblems of Conquest, Valor and Heroism can now be obtained via gold purchase from the new Currency Quartermaster, located near gear quartermasters in Dalaran City.
  • Thick Fury Mane stack count has been increased from maximum of 5 up to 200.
  • Speckled Shell Fragment stack count has been increased from maximum of 5 up to 200.
  • Thick Scaly Tail stack count has been increased from maximum of 5 up to 200.
  • Stage 1 of Raid Browser/Finder has been implemented into the game.

Bugfixes:


  • Molten Core: Fixed an issue which resulted in very high numbers of Lava NPC spawns.
  • Drak'Tharon Keep: Novos will now attack players when engaged, rather than the standard waiting period for Crystal Handlers count. Minions will still continue to spawn as before.
  • The Big Bone Worm: Added missing summon calls, which will allow summons to take place if the aura expired before duration has finished.
  • Zul'Gurub: High Priestess Jeklik improvements.
  • UBRS: Father Flame Crystal has been fixed.
  • UBRS: Warchief Rend Blackhand event has been written.
  • Quest: 'Chasing A-Me 01'  corrections.
  • Quest: 'Is that Your Goblin'  improvements.
  • Quest: 'If He Cannot Be Turned'  corrections.
  • Quest: 'Helcular's Revenge'  corrections.

Icecrown Citadel:


  • Added missing internal cooldown for Corrupted Blood (Blood Wing trash), which previously caused the stack to immediately reach (5).
  • Blighted Abominations, Deathspeaker High Priests and Decaying Colossus can no longer be crowd-controlled.
  • An issue has been fixed where your second death in Icecrown Citadel would reset your resurrection location. Following this, you'll be revived at the instance entrance rather than in ghost form.


Regards to the Heroic Dungeons, adjustments will be made, and generally the idea is to bring dungeon difficulty just a little bit due to increased gear access over the standard version of the game.
Feedback regarding this change will be especially taken into account.


The changes listed above will be applied at Thursday 23:59 ST.
Estimated downtime: Less than a minute.

Website:


  • Vote: Two more sites have been added. Additional logging has been added to try and trace the votes that haven't been registered by the systems.
  • Vote: Fixed an issue with the third vote site, where users were unable to vote for it.
  • Donation and Support notification messages has been changed to fit more into the style of the website.

Realm:


  • PvP: 1v1 Arena option has been added, replacing the existing 5v5 bracket for now. In the future, it will be 4 separate brackets.
  • PvP: Cross-Faction Battlegrounds are enabled. The faction you're fighting for will be assigned automatically, and corresponding player model will be applied.

Icecrown Citadel:


  • Lord Marrowgar: Bone Storm damage has been reduced by 30% (default damage) on Normal Mode difficulties.
  • Festergut: Gaseous Blight damage has been reverted back to its standard amount on all difficulties.
  • Blood-Queen Lana'thel: Shroud of Sorrow damage has been reverted back to its standard amount on all difficulties.
  • Sindragosa: Fixed an issue that could potentially lead to double-breaths in phase one.
  • Sindragosa: Adjusted Blistering Cold and Ice Tomb timer in phase three to avoid absolute overlaps.
  • The Lich King: Any target that's off the platform will be cleared from the threat table properly.
  • The Lich King: Height correction and checks have been added to avoid falling through the floor.
  • The Lich King: Terenas Menethil's damage done to the spirit inside Frostmourne on normal mode has been corrected, and will assist the healing player in escaping the Frostmourne as intended.
  • Fixed a rare issue where when entering the instance would fail to resurrect the player, remaining in Ghost Form.
  • Additional In-Combat clear checks have been added.

Bugfixes:


  • Quest: Feeding Arngrim fix has been applied.
  • Quest: You, Robot fix has been applied.
  • Quest: Turning Point fix has been applied.
  • Quest: Fire at Will fix has been applied.
  • Quest: Dimensius the All-Devouring fix has been applied.
  • DK Starting Area: Fix has been applied to the Lich King where he would sometimes appear underneath the platform.


In addition, on Friday 00:00ST, along with Double XP event, Free Level 80 Boost event will be launched.
Those who will register here for the first time, will be eligible to claim Level 80 Boost for one character, for free!
Those who already have an account here, but don't have level 80 character yet - will also be eligible for this gift.
Those who already have at least one level 80 character, will receive a different gift.

Server migration has started, and will be switched soon. More information will be available later.
This migration is done with the purpose to get better distribution nodes and to reduce latency for our North America players (and possibly for EU players as well).


The changes listed above will be applied at Tuesday 17:00 ST.
Estimated downtime: Less than a minute.

Happy bounting everyone!

Realm/Game:


  • Essence of Wintergrasp will now be applied to both factions, regardless of Wintergrasp status. This is a temporary solution.
  • Players that die within Dragonflight will now be able to fly in Ghost Form regardless of Cold Weather Flying.
  • Northrend dungeons and raids now have new graveyard spawn point that are much closer to the entrances.
  • The Culling of Stratholme now begins within the city, bypassing the introduction event.
  • Expert Riding (150%) is now free of cost.
  • Dalaran is no longer a no-fly zone.

Icecrown Citadel:


  • 25-Normal Scaling: The damage bonus you gain per player has been increase to 10%, up from 5%.
  • Lord Marrowgar: Removed excess spawn near the first set of stairs leading to Lord Marrowgar in 25 Player mode.
  • Lady Deathwhisper: Fixed an issue where adds would sometimes disengage from combat and going back to their originating spawn point.
  • Deathbringer Saurfang: The amount of blood power generated from blood beasts and other abilities have been increased significantly.
  • Professor Putricide: Mutated Plague damage for groups with less than 22 players have been reduced. Previously, the damage was checked by map-size instead, which resulted in more than intended damage in the final phase.
  • Professor Putricide: Fixed an issue where Oozes would take a longer than intended path when fixating on the players.
  • Shadowmourne Quest: You can now trade Festergut's Acidic Blood and Rotface's Acid Blood amongst raid members within a 2 hour window.

Bugfixes:


  • The Drakkensryd: Gravity has been disabled for the enemies, which will prevent them from falling on spawn.
  • Fel Soldiers will no longer get stuck and multiply, and will follow it's master to the gate in Hellfire Peninsula.


The changes listed above will be applied at Tuesday 14:00 ST.
Estimated downtime: Less  than a minute.


Thank you for playing with us and providing us with feedback!

Website:


  • Double VP Event has started! Gain twice as much Vote Points on each vote site!
  • [Foror's Crate of Endless Resist Gear Storage] has been added to the website's store.

Realm/Game:


  • Quality of Life change: Upon level up, characters will automatically learn their class spells.
  • Quality of Life change: Level 40 riding and epic racial mounts are now free of charge.
  • Quality of Life change: All new characters will now start with all of their potential weapon skills.

Icecrown Citadel:


  • Rampart of Skulls trash corrections.
  • Icecrown Citadel 25-Player Normal: Your damage bonus will now increase by 5% and your healing bonus will incrase by 2% per player missing from your full raid, to a minimum of 15 Players. This change is not permanent, but advanced notice will be given upon its removal.

Bugfixes:


  • Added missing quest spells for several classes to their class trainers.
  • Crash fix has been applied to the Black Knight's Phase 1 Encounter.


The changes listed above will be applied at Friday 02:30 ST.
Estimated downtime: Less  than a minute.

Website:


  • Separate warning for second vote site has been added, warning users that they should enter their account name, not in-game character name.

Realm/Game:


  • Lich King's Armor Set and Frostmourne cosmetic items are now account bound.
  • Bond removed from rare fishing item (Old Ironjaw, Old Crafty), so it could be auto-looted.
  • Leaving a random dungeon will no longer put you on 15 minute cooldown.
  • Mixed weapon type requirement has been disabled for transmogrification.
  • Skill requirement for transmogrifications has been disabled.

Icecrown Citadel:


  • Lord Marrowgar: Bone Storm now deals more threatening damage, more so on Heroic difficulty.
  • Lady Deathwhisper: Players should be cleared from combat after the encounter finishes.
  • Lady Deathwhisper: Fixed an issue that prevented players from auto-attacking after being released from Dominate Mind.
  • Deathbringer Saurfang: Increased the rate at which he generates Blood Power by 100%.
  • Rotface: Slime Spray can no longer be interrupted.
  • Festergut: Gaseous Blight damage has been increased. Malleable Goo now is now present on Heroic difficulty.
  • Valithria Dreamwalker: Heroic difficulty now has a 7 minute berserk timer.
  • Sindragosa: Instability damage has been corrected. Adjusted angle which Tail Smash hits players. Permeating Chill no longer procs from attacking Tombs.
  • Sindragosa: Corrected several events that previously resulted in unintended overlaps. Additionally, the raid will no longer be immediately pulled into combat when she initializes.
  • The Lich King: Harvest Soul's health has been reduced.
  • The trash on the Rampart of Skulls leading to Gunship has been nullified as a quality of life change. You will be able to mount to the gunship, bypassing them.
  • 264 (Bind of Equip) Trash item drop rates has been increased.

Bugfixes:


  • The Black Knight: Pets will no longer continue to attack when switching phases.
  • Halls of Stone: Brann will no longer run back to his starting point unexpectedly.
  • Song of Wind and Water: Issue has been fixed where taking second elemental, no spells could be casted. Modified Damage for both elementals.
  • The Drakkensryd: Hyldsmeet Drakeriders range radius has been increased which will allow for melee classes to attack them more easily.
  • The Drakkensryd: Corrected Column Odament spawns, they will now eject the player when approached.
  • Ashes of Al'ar, Mimiron's Head, Storm Dragons and Gladiator mounts will now fly at 310% speed with epic flying, up from 280%.
  • Quest [In Dreams]: Complete quest overhaul.


The changes listed above will be applied at Wednesday 23:55 ST.
Estimated downtime: Less  than a minute.

We'd like to thank everyone who've reported these bugs, and we hope you will continue in doing it for the betterment of the project! Enjoy!