Changelogs

Changelogs

Keep track of the latest issues that have been resolved by us, for you!

6th of January 2022 Changelog

Ankou wrote this changelog at January 6, 2022, 1:56 am


Realm:


  • Gold received from quests modifier has been set to 3, up from 2. This includes weekly quests for raids, which reward additional gold in replacement of Emblems of Frost.
  • Common, Uncommon and Rare items rate has been increased to 2, up from 1. Earning gold through solo-play should be a viable option to progress your character as part of the recent accessible gear update. Apologies for the unnoted drop-rate change, and thank you for the feedback!
  • The Oculus: Corrected an issue that caused Urom to be rarely engaged a second time via pre-fired projectile.
  • The Oculus: Frosts Bombs will now have a much longer cooldown.
  • The Oculus: Varos Cloudstrider visual corrections for Energize Core spell.
  • The Nexus: Grand Magus image AI improvements (and some other various trash control improvements).
  • The Nexus: Keristrazsa event corrections, which will prevent her from spamming Frost Nova.
  • Various improvements in Naxxramas and Obsidian Sanctum (Increased Health and Damage).
  • Various Warden Improvements.

Icecrown Citadel:


  • Nerub'ar Broodkeeper will no longer engage into combat before reaching the center and other minor movement corrections.
  • Gunship Battle: Rocket Pack visual will now properly be added or removed when entering or leaving the ship.
  • Rimefang improvements: will correctly use its current position as reference for his air phase, rather than a fixed point.
  • Miscellaneous updates to the Geist event (Plaguewing), text inclusions and issue was corrected in which sometimes caused both sides to trigger from a single trap.


The changes listed above will be applied at Thursday 00:30 ST.
Estimated downtime: Less than a minute.

Altough it's a bit too late, we still want to wish everyone happy new year!


29th of December 2021 Changelog

Ankou wrote this changelog at December 29, 2021, 5:18 pm


Realm:


  • Emblems of Frost has been removed from the game. Sources of emblems have been replaced with gold, and you may exchange Emblems of Frost for gold at the Miscellaneous Quartermasters in Dalaran City.
  • A wide range of item-level 264 items from Icecrown Citadel and Tier-10 Sets (251) are now purchasable with gold rather than Emblems of Frost, as part of the accessible gear update. Speak to the guards if you can't find the one you're looking for!
  • Engineering: Saronite Bombs will now require skill level (1), down from (350) and can be purchased via Engineering Supply vendor.
  • Profession combat bonuses costs have been increased to 250 gold, up from 8 gold.
  • Gold rewarded for completing quests has been doubled for all character levels, rather than just max-level characters.
  • Druids: Primal Fury will now correctly add an additional combo point on every initial critical hit.
  • Misc: Mauradon's portal will now be clickable, with the correct faction set in.
  • Quest Free Your Mind: Fixed an issue that causes Vile to ignore his death mechanic.
  • Quest: It's All Funs and Games corrections.
  • Quest: The Cleansing corrections.

Icecrown Citadel:


  • Gunship Battle: On Heroic Difficulty, the battle-mage destroys the cannons and joins the fight. This is the only battle-mage that will spawn, and has an increased health pool.
  • Gunship Battle: Muradin or Saurfang must be defeated to bring the enemy ship down, as cannons are taken out of the fight on Heroic Difficulty.
  • Gunship Battle: Fixed an issue that caused the enemy ship's leader to not stack their damage increasing ability.
  • Deathbringer Saurfang: Increased Blood Power generated by 100% on Heroic Difficulty.
  • Deathbringer Saurfang: Blood Beast's health pool has been increased by 50%,  melee damage has been increased by 200% on Heroic Difficulty.
  • Deathbringer Saurfang: Blood Beasts will delay their attack for slightly longer before engaging.
  • Deathbringer Saurfang: Blood Beast's movement speed has been reduced slightly. They are still susceptible to snare effects.
  • Professor Putricide: Gas Cloud and Volatile Ooze will no longer chase the same target at once during the intermission phase on Heroic Difficulty.
  • Professor Putricide: Players will now be forced out of the Mutated Abomination if they're the last target remaining.
  • Professor Putricide will no longer sprint to his lab table for the intermission phase, running at normal speed instead.
  • Sindragosa: Phase 3: Ice Tomb will occur after the first and third Blistering Cold, rather than just before. Repeating the same pattern. The only change here is the order of the overlap. While it's not an actual bug, we've figured this would be a more realistic chain of events.
  • Sindragosa: On Heroic Difficulty, Sindragosa's Frost Bombs during the air phase fire much more rapidly.
  • The Lich King: Fury of Frostmourne will now correctly kill players regardless of any immunities.
  • The Lich King: Raging Spirits will delay their attack for slightly longer before engaging.


The changes listed above will be applied at Wednesday 17:00 ST.
Estimated downtime: Less than a minute.

Big thanks to everyone who've reported these bugs!


18th of December 2021 Changelog

Ankou wrote this changelog at December 18, 2021, 4:23 am


Website:


  • Additional information has been added to the website.
  • Additional tutorial on how to connect to realm, or claim level 80 boost gift has been added.

Realm:


  • The quartermasters characters are met in Dalaran City with have been organized. You'll be able to purchase the items for gold, rather than first purchasing the emblems from the exchanger.
  • Emblems of Heroism, Valor, Conquest and Triumphs have been removed and can no longer be obtained.
  • New: Ulduar Quartermaster: You'll be able to purchase 219 item-level items, including Tier-8 set for gold.
  • New: Trial of the Crusader Quartermaster (previously named Emblem of Triumph Quartermaster) now has wrists, waist and boot options, and can be purchased with gold.
  • Weekly Raid Quests Update: Include new bosses, remove old previous tier quests.
  • Free Your Mind (quest): The Leaper shouldn't disappear without quest credit.

Icecrown Citadel:


  • Misc: Deathbound Warders no longer attack when a trap is triggered, but instead just start their path around the room. They're now immune to crowd-control effects.
  • Misc: Valkyr's in the upper spire are now nullified.
  • Misc: Various trash group corrections, minor stuff.
  • Misc: Corrected Saber Lash event timer.
  • Gunship: Rocketeer's now correctly start firing when spawned.
  • Gunship (Heroic only) Addition: On Heroic Difficulty, players will need to defeat the enemy ship boss to complete the encounter as cannons are destroyed by the Battle Mage or Sorcerer.
  • Rotface: Big Ooze and Little Ooze are now immune to snares, grip and other forms of crowd-control. Additionally, their movement speed has been corrected.
  • Rotface: Little Ooze will now properly focus on its spawning target. Big Ooze will now have a slight delay before engaging upon formation.
  • Sindragosa: Frost Bomb timing corrections for heroic mode. More fun, less AFK!


The changes listed above will be applied at Saturday 02:00 ST.
Estimated downtime: Less than a minute.


11th of December 2021 Changelog

Ankou wrote this changelog at December 11, 2021, 3:36 pm


Website:


  • Store: Item Level segment has been added to the store.
  • Store: Sorting ability has been added to the store.
  • Settings: Change password logic has been modified, and will no longer ask for special characters.
  • Register: Password logic has been modified, and will no longer ask for special characters.
  • Register: Changed notification layout to suit website's design better.
  • Login: Changed notification layout to suit website's design better.

Icecrown Citadel:


  • Fixed an issue that caused Rotface to incorrectly reset its threat table. Hotfix has been already applied.
  • Fixed an issue related to Professor Putricide's gates remaining closed for longer than intended after gas air-lock event.
  • An issue has been fixed where is some extreme cases, some of the bosses could potentially lead entire group into instance ID reset.
  • An issue has been fixed where Deathbringer Saurfang would fail his Mark of the Fallen cast.
  • Highlord Tirion Fordring will no longer engage in any enemy units, causing some players to remain combat-locked at the entrance.
  • Dark Nucleus AI has been tweaked.

Forge of Souls / Pit of Saron / Halls of Reflection:


  • Sylvanas and Jaina quest-chain can now be completed regardless of your faction, as intended with cross-faction active.
  • Forge of Souls: Fixed an issue that allowed players to enter the dungeon in ghost form if they fell from the platform before. Hotfix has been already applied.
  • Krick's damage has been increased with slight event timer modification on Heroic Difficulty.

Miscellaneous:


  • As normal mode is now considerably easier than every other heroic dungeon, the rewards for completing them have been reduced. However, no items have been removed from any of the standard drop tables.
  • On normal mode difficulty, bosses now reward 1 Emblem of Triumph, down from 2.
  • On normal mode difficulty, end bosses now rewards 2 Emblems of Triumph, down from 5.
  • On normal mode difficulty, end bosses no longer drop Dungeoneer's Cache.
  • Heroic Dungeons: Dungeoneer's Satchel is now included in the Random Dungeon Heroic rewards, rather than from the last boss loot table.
  • Heroic Dungeons: You will now be r ewarded 5 Emblems of Frost for your first daily Random Heroic, up from 2. Additionally, each Heroic Dungeon completed after the first will reward 1 Emblem of Frost, upgraded from 2 Emblems of Triumph.
  • Normal Mode Dungeons: Reduced Emblem of Triumph count by half, and Dungeoneer's Satchel has been removed from this difficulty.
  • Azjol'Nerub: Fixed an issue that caused Hadronox to sometimes reset unexpectedly.
  • Halls of Lightning: Fixed an issue that would sometimes allow golems to remain active after the encounter.
  • Halls of Stone: Added missing animation for Tribunal Heads event, and other miscellaneous AI corrections.
  • Oculus: Prevent future possible issue with falling. Players will not be teleported when falling, instead : killed. Player will be ressurected outside the dungeon.
  • Purification of Quel'Delar: Complete rewrite of the quest. Players will now properly teleport into the instance, and will be able to purify their chosen Quel'Delars.
  • Dungeoneer's Satchel: Increased gold reward to 100 gold, up from 25 gold.


The changes listed above will be applied at Saturday 14:00 ST.
Estimated downtime: Less than a minute.


2nd of December 2021 Changelog

Ankou wrote this changelog at December 3, 2021, 12:55 am


Realm:


  • Heroic Dungeons: All Wrath of the Lich King Heroic dungeon enemies have received a health increase, comparable to the Icecrown Citadel Heroic dungeons - bringing them to a more similar level (and hopefully more challenging to everyone).
  • Heroic Dungeons: Melee damage dealt has been slightly increased, and bosses will see individual fine tuning after some play.
  • Emblems of Conquest, Valor and Heroism can now be obtained via gold purchase from the new Currency Quartermaster, located near gear quartermasters in Dalaran City.
  • Thick Fury Mane stack count has been increased from maximum of 5 up to 200.
  • Speckled Shell Fragment stack count has been increased from maximum of 5 up to 200.
  • Thick Scaly Tail stack count has been increased from maximum of 5 up to 200.
  • Stage 1 of Raid Browser/Finder has been implemented into the game.

Bugfixes:


  • Molten Core: Fixed an issue which resulted in very high numbers of Lava NPC spawns.
  • Drak'Tharon Keep: Novos will now attack players when engaged, rather than the standard waiting period for Crystal Handlers count. Minions will still continue to spawn as before.
  • The Big Bone Worm: Added missing summon calls, which will allow summons to take place if the aura expired before duration has finished.
  • Zul'Gurub: High Priestess Jeklik improvements.
  • UBRS: Father Flame Crystal has been fixed.
  • UBRS: Warchief Rend Blackhand event has been written.
  • Quest: 'Chasing A-Me 01'  corrections.
  • Quest: 'Is that Your Goblin'  improvements.
  • Quest: 'If He Cannot Be Turned'  corrections.
  • Quest: 'Helcular's Revenge'  corrections.

Icecrown Citadel:


  • Added missing internal cooldown for Corrupted Blood (Blood Wing trash), which previously caused the stack to immediately reach (5).
  • Blighted Abominations, Deathspeaker High Priests and Decaying Colossus can no longer be crowd-controlled.
  • An issue has been fixed where your second death in Icecrown Citadel would reset your resurrection location. Following this, you'll be revived at the instance entrance rather than in ghost form.


Regards to the Heroic Dungeons, adjustments will be made, and generally the idea is to bring dungeon difficulty just a little bit due to increased gear access over the standard version of the game.
Feedback regarding this change will be especially taken into account.


The changes listed above will be applied at Thursday 23:59 ST.
Estimated downtime: Less than a minute.


23rd of November 2021 Changelog

Ankou wrote this changelog at November 23, 2021, 4:34 pm


Website:


  • Vote: Two more sites have been added. Additional logging has been added to try and trace the votes that haven't been registered by the systems.
  • Vote: Fixed an issue with the third vote site, where users were unable to vote for it.
  • Donation and Support notification messages has been changed to fit more into the style of the website.

Realm:


  • PvP: 1v1 Arena option has been added, replacing the existing 5v5 bracket for now. In the future, it will be 4 separate brackets.
  • PvP: Cross-Faction Battlegrounds are enabled. The faction you're fighting for will be assigned automatically, and corresponding player model will be applied.

Icecrown Citadel:


  • Lord Marrowgar: Bone Storm damage has been reduced by 30% (default damage) on Normal Mode difficulties.
  • Festergut: Gaseous Blight damage has been reverted back to its standard amount on all difficulties.
  • Blood-Queen Lana'thel: Shroud of Sorrow damage has been reverted back to its standard amount on all difficulties.
  • Sindragosa: Fixed an issue that could potentially lead to double-breaths in phase one.
  • Sindragosa: Adjusted Blistering Cold and Ice Tomb timer in phase three to avoid absolute overlaps.
  • The Lich King: Any target that's off the platform will be cleared from the threat table properly.
  • The Lich King: Height correction and checks have been added to avoid falling through the floor.
  • The Lich King: Terenas Menethil's damage done to the spirit inside Frostmourne on normal mode has been corrected, and will assist the healing player in escaping the Frostmourne as intended.
  • Fixed a rare issue where when entering the instance would fail to resurrect the player, remaining in Ghost Form.
  • Additional In-Combat clear checks have been added.

Bugfixes:


  • Quest: Feeding Arngrim fix has been applied.
  • Quest: You, Robot fix has been applied.
  • Quest: Turning Point fix has been applied.
  • Quest: Fire at Will fix has been applied.
  • Quest: Dimensius the All-Devouring fix has been applied.
  • DK Starting Area: Fix has been applied to the Lich King where he would sometimes appear underneath the platform.


In addition, on Friday 00:00ST, along with Double XP event, Free Level 80 Boost event will be launched.
Those who will register here for the first time, will be eligible to claim Level 80 Boost for one character, for free!
Those who already have an account here, but don't have level 80 character yet - will also be eligible for this gift.
Those who already have at least one level 80 character, will receive a different gift.

Server migration has started, and will be switched soon. More information will be available later.
This migration is done with the purpose to get better distribution nodes and to reduce latency for our North America players (and possibly for EU players as well).


The changes listed above will be applied at Tuesday 17:00 ST.
Estimated downtime: Less than a minute.

Happy bounting everyone!


16th of November 2021 Changelog

Ankou wrote this changelog at November 16, 2021, 2:28 pm


Realm/Game:


  • Essence of Wintergrasp will now be applied to both factions, regardless of Wintergrasp status. This is a temporary solution.
  • Players that die within Dragonflight will now be able to fly in Ghost Form regardless of Cold Weather Flying.
  • Northrend dungeons and raids now have new graveyard spawn point that are much closer to the entrances.
  • The Culling of Stratholme now begins within the city, bypassing the introduction event.
  • Expert Riding (150%) is now free of cost.
  • Dalaran is no longer a no-fly zone.

Icecrown Citadel:


  • 25-Normal Scaling: The damage bonus you gain per player has been increase to 10%, up from 5%.
  • Lord Marrowgar: Removed excess spawn near the first set of stairs leading to Lord Marrowgar in 25 Player mode.
  • Lady Deathwhisper: Fixed an issue where adds would sometimes disengage from combat and going back to their originating spawn point.
  • Deathbringer Saurfang: The amount of blood power generated from blood beasts and other abilities have been increased significantly.
  • Professor Putricide: Mutated Plague damage for groups with less than 22 players have been reduced. Previously, the damage was checked by map-size instead, which resulted in more than intended damage in the final phase.
  • Professor Putricide: Fixed an issue where Oozes would take a longer than intended path when fixating on the players.
  • Shadowmourne Quest: You can now trade Festergut's Acidic Blood and Rotface's Acid Blood amongst raid members within a 2 hour window.

Bugfixes:


  • The Drakkensryd: Gravity has been disabled for the enemies, which will prevent them from falling on spawn.
  • Fel Soldiers will no longer get stuck and multiply, and will follow it's master to the gate in Hellfire Peninsula.


The changes listed above will be applied at Tuesday 14:00 ST.
Estimated downtime: Less  than a minute.


Thank you for playing with us and providing us with feedback!


12th of November 2021 Changelog

Ankou wrote this changelog at November 12, 2021, 4:00 am


Website:


  • Double VP Event has started! Gain twice as much Vote Points on each vote site!
  • [Foror's Crate of Endless Resist Gear Storage] has been added to the website's store.

Realm/Game:


  • Quality of Life change: Upon level up, characters will automatically learn their class spells.
  • Quality of Life change: Level 40 riding and epic racial mounts are now free of charge.
  • Quality of Life change: All new characters will now start with all of their potential weapon skills.

Icecrown Citadel:


  • Rampart of Skulls trash corrections.
  • Icecrown Citadel 25-Player Normal: Your damage bonus will now increase by 5% and your healing bonus will incrase by 2% per player missing from your full raid, to a minimum of 15 Players. This change is not permanent, but advanced notice will be given upon its removal.

Bugfixes:


  • Added missing quest spells for several classes to their class trainers.
  • Crash fix has been applied to the Black Knight's Phase 1 Encounter.


The changes listed above will be applied at Friday 02:30 ST.
Estimated downtime: Less  than a minute.


10th of November 2021 Changelog

Ankou wrote this changelog at November 10, 2021, 7:10 pm


Website:


  • Separate warning for second vote site has been added, warning users that they should enter their account name, not in-game character name.

Realm/Game:


  • Lich King's Armor Set and Frostmourne cosmetic items are now account bound.
  • Bond removed from rare fishing item (Old Ironjaw, Old Crafty), so it could be auto-looted.
  • Leaving a random dungeon will no longer put you on 15 minute cooldown.
  • Mixed weapon type requirement has been disabled for transmogrification.
  • Skill requirement for transmogrifications has been disabled.

Icecrown Citadel:


  • Lord Marrowgar: Bone Storm now deals more threatening damage, more so on Heroic difficulty.
  • Lady Deathwhisper: Players should be cleared from combat after the encounter finishes.
  • Lady Deathwhisper: Fixed an issue that prevented players from auto-attacking after being released from Dominate Mind.
  • Deathbringer Saurfang: Increased the rate at which he generates Blood Power by 100%.
  • Rotface: Slime Spray can no longer be interrupted.
  • Festergut: Gaseous Blight damage has been increased. Malleable Goo now is now present on Heroic difficulty.
  • Valithria Dreamwalker: Heroic difficulty now has a 7 minute berserk timer.
  • Sindragosa: Instability damage has been corrected. Adjusted angle which Tail Smash hits players. Permeating Chill no longer procs from attacking Tombs.
  • Sindragosa: Corrected several events that previously resulted in unintended overlaps. Additionally, the raid will no longer be immediately pulled into combat when she initializes.
  • The Lich King: Harvest Soul's health has been reduced.
  • The trash on the Rampart of Skulls leading to Gunship has been nullified as a quality of life change. You will be able to mount to the gunship, bypassing them.
  • 264 (Bind of Equip) Trash item drop rates has been increased.

Bugfixes:


  • The Black Knight: Pets will no longer continue to attack when switching phases.
  • Halls of Stone: Brann will no longer run back to his starting point unexpectedly.
  • Song of Wind and Water: Issue has been fixed where taking second elemental, no spells could be casted. Modified Damage for both elementals.
  • The Drakkensryd: Hyldsmeet Drakeriders range radius has been increased which will allow for melee classes to attack them more easily.
  • The Drakkensryd: Corrected Column Odament spawns, they will now eject the player when approached.
  • Ashes of Al'ar, Mimiron's Head, Storm Dragons and Gladiator mounts will now fly at 310% speed with epic flying, up from 280%.
  • Quest [In Dreams]: Complete quest overhaul.


The changes listed above will be applied at Wednesday 23:55 ST.
Estimated downtime: Less  than a minute.

We'd like to thank everyone who've reported these bugs, and we hope you will continue in doing it for the betterment of the project! Enjoy!


5th of November 2021 Changelog

Ankou wrote this changelog at November 6, 2021, 5:23 pm


Greetings, everyone!


Some of the things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed.

Latest changes to the website and realm:


  • Website: Voting module has been redesigned. From now on, website will wait until the voting is done, and all of the voting sites will be opened in a new tab, rather than redirecting.
  • Game: Dalaran City now has auctioneers located near the gear quartermasters for both Alliance and Horde factions.
  • Game: You can now purchase raw epic gems for gold within Dalaran City.
  • Game: You can now learn Heavy Frostweave Bandage from the First Aid Trainer within Dalaran City.

Bugfixes:


  • Icecrown Citadel: Corrections to the Rampart of Skulls trash mob AI.
  • Icecrown Citadel: Added missing trash formation additions. They will now properly assist each other when being pulled.
  • Icecrown Citadel: Added missing Rimefang and Spinebreaker mechanic immunity flags.
  • Icecrown Citadel: Ashen Verdict reputation rings can now be purchased from Aronen. This will allow you to purchase rings for other specializations. You can still do the quest do get additional money rewards from it.
  • Ulduar: Missing intro roleplay text and event has been added.
  • Ulduar: Missing invisible barrier has been included at the start of the instance to prevent players from leaving the area before event starts.
  • Paladin: Paladins can now learn Redemption from their class trainer at level 10, bypassing the need of doing the quest.
  • Shaman: Shamans will now start with their four elemental totems, bypassing the need of doing the quest.
  • Hunter: Hunters can now learn Pet Taming from their class trainer at level 10, bypassing the need of doing the quest.
  • Warrior: Warriors can now lean Defensive and Berserker Stances from their class trainer, bypassing the need of doing the quests.
  • Druids: Druids can now learn Bear Form from their class trainer at level 10, bypassing the need of doing the quest.
  • Items: Core will now ignore faction-based tradeable Bind on Equip items (such as the boots from Trial of Champion).
  • Creatures: Various stealth auras has been added to numerous creatures.
  • Quest: all of the Craftsman's Writ quests can now be repeated over and over again.
  • Fenissa the Assassin: Missing creature script events have been added.
  • Gordok Mastiff: Creature will now move randomly, instead of idling in one place.
  • Reputation reward rate has been modified for Cenarion Circle and Argent Dawn quests.


The changes listed above are already applied and active in the server.

Thank you, and enjoy!


29th of October 2021 - Wintergrasp Update

Ankou wrote this changelog at October 30, 2021, 2:33 am


Wintergrasp Updates:


  • An issue has been fixed where when player runs into one of the Winter Tower Edge, ocasionally player's model would dissappear.
  • An issue where Battle of Lake Wintergrasp would end prematurely has been fixed.
  • An issue where players would get randomly teleported upon entering the zone has been fixed.
  • Duplicate Game Object models have been removed, and textures will no longer flash on mouse over.
  • Global Zone Announcements have been added when either a wall, tower or gate is breached.
  • Sounds have been added and will play when Battle is about to start, when it ends and when it stops.
  • Players will now receive correct amounts of honor and will receive 3000(x2) on victory and 1250(x2) on defeat.
  • Spirit Guides will now correctly respawn each player at their faction base.
  • Workshop's area has been increased for when player tries to mark the territory.
  • Main Gate will now correctly fall into the ground and respawn before each battle starts.
  • Hordes and Alliances will now appear in different locations when a player leaves queue or is not eligble for a invite to battle.
  • Upon reaching First Lieutenant rank, players will be able to properly construct Wintergrasp Siege Engine and Wintergrasp Demolisher.
  • Upon reaching Corporal rank, players will be able to properly construct a Wintergrasp Catapult.
  • Player ranks gained during the battle have been fixed (and their rewards at the end of the battle).
  • Buildings and Workshops will now correctly spawn on before each battle.
  • Visibility of all Wintergrasp Objects has been increased.
  • Maximum player amount has been increased up to 80 characters per faction.
  • Several achievements regarding Wintergrasp have been fixed.
  • Minimum level requirement has been decreased to Level 75.
  • Battlefield Timer (Time left remaining) has been fixed.
  • Battlefield Vehicle counter has been fixed.
  • Portal to Wintergrasp has been added for Horde players in Dalaran City.

While it may not matter much right now (It's a battlefield which requires a lot of players in both actions to be online), it's still a great feeling to cross this zone off and move on onto implementing new ideas, suggestions and current issues that are in bugtracker!

Vault of Archavon will be available for players for most of the time from now on.

The changes listed above will be applied at Saturday 12:00ST. Server is in UTC timezone.
The downtime should be minimal, and you can expect normal operation with in a minute or so.


Thank you for playing with us!


26th of October 2021 Changelog

Ankou wrote this changelog at October 26, 2021, 3:16 am


Latest changes to the realm:


  • Store: New custom Wrath+ mount has been added: Fel Infused Storm Dragon !
  • Store: New purchase confirmation  and success notification windows have been added.
  • Store: New custom Wrath+ mount preview has been added! In the future, there will be images added for every mount.

  • Game: All non-tier set Epic items from item level 200 up to 245 can now be traded (Bind on Equip).
  • Game: Every Dungeoneer's Satchel will now contain additional Emblem of Frost!
  • Game: Arena Season 1 has started! More information will be available soon in news articles!

Bugfixes:


  • Priest: Prayer of Mending will now select next targets in a more smart way.
  • Priest: Mind Flay: An issue was fixed where under certains conditions, spell would only tick up 2 times, instead of intended 3.
  • Death Knight: Icy Touch will now deal more threat to help with tanking.
  • Halls of Stone: Glare of the Tribunal now only strikes 1 target per eye as intended.
  • Ahn'kahet: The Old Kingdom: Flame Orb Beams from Prince Taldaram's FLame Orbs will now strike only 1 target at a time.
  • Achievements/Mounts: All flying mounts will now correctly count towards mount collection achievements (for example: Stable Keeper).
  • Gather the Orbs: Placed Totem will no longer attack players, and will collect the orbs as intended.
  • Gather the Orbs: More Orbs has been added in the area for easier and faster quest completion.
  • The Smallest Creatures: Marmot can be spawned and used. Additional updates to this quest will be released to address other issues related to this quest, however, it is completable.
  • Fall from Grace: Aura issue was fixed and players will now be able to mount / dismount and use the bell without a fear of cancelling their disguise.
  • Fall from Grace: Last event phase was fixed, and High Abbot Landgren will lead players towards the ledge.
  • Seek Redemption!: Outro event has been improved and missing creature lines and spell have been added.


The changes listed above will be applied at Tuesday 01:00ST. Server timezone is UTC or GMT+0.
The downtime should be minimal, and you can expect normal operation with in a minute or so.

Thank you, and enjoy!


20th of October 2021 Changelog

Ankou wrote this changelog at October 20, 2021, 3:49 pm


Latest changes to the realm:


  • Cross-faction guild has been enabled. Both Alliance and Horde factions can now join any guild, regardless of their faction.

Bugfixes:



The changes listed above will be applied at Wednesday 20:00ST. Server timezone is UTC or GMT+0.
The downtime should be minimal, and you can expect normal operation with in a minute or so.

Thank you, and enjoy!


16th of October 2021 Changelog

Ankou wrote this changelog at October 16, 2021, 2:39 am


Bugfixes:


  • Hunter's Trap range radius has been slightly tweaked.
  • Blackrock Depths: Add correct text emotes for the High Justice Grimstone.
  • Blackrock Depths: Fix an issue where the event no longer continue after the first wave.
  • Blackrock Depths: Add missing visual spells to the arena gates and High Justice Grimstone.
  • Emblem of Triumph Quartermaster: Removed unused Trophy requirement for Warlock Tier Gloves.
  • The Oculus: Leaving the drake will no longer interfere with Druid's ability to shapeshift.
  • Distrupting Their Reinforcements: Increase portal radius, and add missing quest markers in portals for opposite faction.
  • Out-of-Combat texts were added to Postmaster Malown and Arthas' attack animation was fixed.
  • Game event entry has been added for Operation: Gnomeregan and assigned related creatures and game objects.
  • Circle of Aquementas has been replaced with Aquementas Spell Focus.
  • Website: Added bugtracker new report template to keep things tidier.


The next planned maintenance restart will be at 23:45ST, and all players will be notified prior to that.
Planned maintenance downtime : less than a minute.

Thank you, and enjoy!


14th of October 2021 Changelog

Ankou wrote this changelog at October 14, 2021, 3:33 am


Greetings, everyone!


Couple of things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed.

Latest changes to the website and realm:


  • New lottery has been started, and this week's prize is: Blazing Hippogryph
  • Max Level Bonus Quest rewards have been increased. You will now receive more money from quests at maximum level.
  • Fixed an issue where moving backwards will sometimes bring player back to forward position.
  • Fixed an issue where sometimes Druids using their flight shapeshift form will suddenly stop in mid-air.
  • Fixed an issue where using Disengage will leap player upwards (or not at all), instead of backwards.
  • Warlock Soul Shard stack size has been increase to 200, and is no longer limited to the maximum of 32.
  • Items that usually stacked to 10 will now stack up to 200.
  • Additional Warden updates.

Bugfixes:


  • The Drakkensryd: Fixed an issue where the disguise would be removed upon accepting the quest and mounting the drake, and the drake will not properly take you up to the fight.
  • Bitter Rivals: Jarven will now properly reset his orientation after waypoints are done.
  • Misc: Fixed rotation of some of the gameobjects.
  • Additional fine-tunes to the quest "Taming the Beast".
  • Warlock: Fixed amount of life that is taken by Life Tap spell.
  • Corrections to the Stormwind Graveyards.
  • Blast the Gateway: Fixed an issue where a player can't turn stacks of Living Flare into Unstable Living Flare.
  • Rallying the Troops: Additional adjustments to the Iron Rune Avenger.
  • Seething Revenants will now spawn much faster, and Frost Giant Stormheralds will no longer attack them.
  • Reverted faction of Spire Frostwyrms to the standard enemy one. This will fix the issue where on triggering Spirit Alarms, Spire Frostwyrms will appear out of nowhere and wipe entire raid.
  • Trap Range has been increased a little bit to be more like blizzlike.
  • Proper requirements have been implemented for Thassarian quest line.
  • Missing spawns of the Frigid Tomb (phase 1) were added.
  • Wrong raid-only restriction in the logic was fixed, which kicks offline players out of instances when the instance is reset.
  • Flatulate spell used by Reanimated Abomination involved in the quest "That's Abominable!" should only hit the Scourge minions required by the quest.


The next planned maintenance restart will commence soon, and all players will be notified prior to that.
Planned maintenance downtime : less than a minute.

Thank you, and enjoy!


5th of October 2021 Changelog

Ankou wrote this changelog at October 5, 2021, 5:30 pm


Greetings, everyone!

Some of the things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed

Bugfixes:


  • Slight delay has been added to auction house bidder's list results and search.
  • Improved item durability repair.
  • Sheath of Light will not skip proc when user is at full health.
  • Internal cooldown has been added for Mark of Darkness.
  • ICC: Corrected faction ID's for Spire Frostwyrms.
  • Amount of Emblem of Triumph drops has been increased for each non-last heroic dungeon bosses.
  • Jewelcrafting daily reward has been increased to (5), up from (1).
  • Dungeon Deserter has been disabled.
  • The Oculus: Arcane Beam has been tweaked.
  • The Oculus: Urom's adds will now have a 4 second delay before attacking.
  • The Oculus: Urom can no longer be interrupted.
  • The Oculus: Ley-Guardian now properly summons Planar Anomalies.
  • Preparations For War : Flight has been disabled for Horde faction until a proper fix can roll out, and indicator has been added for players in text that they will need to fly there on their own.
  • Forge of Souls: Corrected an issue that cause Bronjahm's teleport to sometimes fail.
  • Pit of Saron: Corrected casts of Wrathbone Coldwraith.
  • Pit of Saron: Corrected Forgemaster Garfrost's melee damage.
  • Pit of Saron: Emblem of Triumph amount has been reduced in Normal Mode.
  • Death Knight: Empowered Rune Weapon now resets death rune cooldowns.
  • Wanted: Arcatraz Sentinels quest has been fixed.
  • Warden has been tweaked, and from now on it will be more aggressive towards cheaters.

The downtime should be minimal, and you can expect normal operation with in a minute or so.
Server will restart at 03:00PM ST.


Thank you, and enjoy!


1st of October 2021 Changelog

Ankou wrote this changelog at October 5, 2021, 4:56 pm


Greetings, everyone!


Some of the things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed

Bugfixes:


  • Wanted: Worg Master Krush Poster was moved slightly to the left to reveal quest giver icon.
  • All stackable (20) trading goods can now stack up to 200.
  • Flying mounts can now be learned with level 20 Riding. Their speed and flight properties are still determined by your riding skill.
  • Vellums have been added to the Enchanting Supplier within Dalaran City.
  • Item level requirement has been reduced for Trial of Champion's instance, and players should be able to queue now normally to this instance through Dungeon Finder.
  • Tanking Sword has been added to the Emblem of Triumph Quartermasters.
  • Freed Proto-Drakes speed is now correct, and using spacebar to gain velocity is not required anymore.
  • Azjol-Nerub: Anub'ar Prime Guard's Mark of Darkness will now have a separate cooldown from each other.
  • Violet Hold: Portal Keeper will now cast [Arcane Missiles], [Frostbolt Volley], [Deep Freeze] properly.
  • Violet Hold: Portal Keeper and Portal Guardian will now properly despawn when the event resets.
  • Anh'Kahet : Herald Volazj: Twisted Visage's melee damage was significantly reduced.
  • Forge of Souls: Spirits are no longer targetable, and their movement was slightly adjusted right after they spawn.
  • Icecrown Citadel: Deathbound Ward's Disrupting Shout will no longer hit NPC's in the starting room.
  • Icecrown Citadel: Nerub'ar Broodkeeper will now properly land on the ground, instead of the hover animation.
  • Icecrown Citadel: Dark Reckoning adjustments.
  • Icecrown Citadel: Both gunship battles are now crossfaction compactible.

The downtime should be minimal, and you can expect normal operation with in a minute or so.


Thank you, and enjoy!


27th of September 2021 Changelog

Ankou wrote this changelog at October 5, 2021, 4:53 pm


Greetings, everyone!


Some of the things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed:

Bugfixes:


  • Orabus the Helmsman : Orabus and his crew will now properly land when the horn is used.
  • Adjusted Ticking Bomb cooldown for Dragonslayer Strategists.
  • Fixed an issue on Garments of Darkness where priests couldn't use Lesser Heal and buff on the target.
  • Utgarde Pinnacle: Ymirjar Flesh Hunter abilities no longer cast Aimed Shot and Multi-Shot at the same time.
  • Utgarde Keep: Damage that healer receives when healing a target with [Woe Strike] will now have a 2 second internal cooldown.
  • Elite Hearthstone can now be obtained and used from any Innkeeper.
  • Frostbrood Destroyer will no longer regenerate health at insane rates, and will not evade.
  • Frostbrood Destroyer will now cast [Freezing Breath] properly.
  • Argent Cannon has been lifted up a little bit to counter the issues where you can't hit creatures down below.
  • Elite Hearthstone spell has been fixed. For those who donated, or planning to - you must update your client with our new released patch. If you have used launcher before, you can update it through there. However, if you've applied manual patch, you have to do it again, otherwise it won't work for you.

The downtime should be minimal, and you can expect normal operation with in a minute or so.


I should mention again, that for everyone who donated - You have to update your patch files, otherwise Elite Hearthstone won't work.


Thank you, and enjoy!


26th of September 2021 Changelog

Ankou wrote this changelog at October 5, 2021, 4:46 pm


Greetings, everyone!


Some of the things have been tweaked this week, some of them suggested by the community, and some bugs have been fixed.

Latest changes to the website and realm:


  • Cross-faction has been enabled. You can now join Random Dungeons and make groups with opposite faction players.
  • Two side mail interaction has been enabled. You can now send mails to opposite faction players.
  • Two side say chat has been enabled. You can now speak with opposite faction players.
  • Two side channel chat has been enabled. You can now speak in both public and private channels with opposite faction players.
  • Two side trading has been enabled. You can now trade items with opposite faction players.
  • You can now add friends of the opposite faction to your friend list.
  • .save command has been added to allow personal saves.
  • Automatic player saving has been decreased to 2 seconds. Every 2 seconds your character will be automatically saved to our databases to prevent rollbacks.
  • Registration will now properly check password length. Minimum required length is 8, Maximum required is 16.
  • Update patch archive has been simplified to ease installation on user end.
  • Launcher option has been removed due to negative feedback about false positives detected by the AV.
  • Transmogrification items and Heirlooms have been added to the shop. More items will be added, which will include legacy PvP set for transmogrification.
  • Store content has been changed, and will no longer include any of gear or weapons, that can be bought with Donation Points.
  • Settings panel will now properly check password length. Minimum required length is 8, Maximum required is 16.
  • Registration will now properly check password length. Minimum required length is 8, Maximum required is 16.
  • Update patch archive has been simplified to ease installation on user end.
  • Launcher option has been removed due to negative feedback about false positives detected by the AV.

Bugfixes:


  • Poor and Uncommon drop rates have been increased.
  • Trial of Champion is now cross-faction friendly.
  • Icecrown Citadel is now cross-faction friendly.
  • Mob visibility has been decreased. They should back off now more easily.
  • Hyperspeed Accelerators no longer require 350 Engineering to use.
  • Skadi the Ruthless will now properly reset if the group wipes.


The changes listed above will be applied at Sunday 23:59ST. Server timezone is UTC or GMT+0.
The downtime should be minimal, and you can expect normal operation with in a minute or so.

Thank you, and enjoy!