11th of December 2021 Changelog

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Ankou Game Master 56 posts
Posted 2 years ago

Website:


  • Store: Item Level segment has been added to the store.
  • Store: Sorting ability has been added to the store.
  • Settings: Change password logic has been modified, and will no longer ask for special characters.
  • Register: Password logic has been modified, and will no longer ask for special characters.
  • Register: Changed notification layout to suit website's design better.
  • Login: Changed notification layout to suit website's design better.

Icecrown Citadel:


  • Fixed an issue that caused Rotface to incorrectly reset its threat table. Hotfix has been already applied.
  • Fixed an issue related to Professor Putricide's gates remaining closed for longer than intended after gas air-lock event.
  • An issue has been fixed where is some extreme cases, some of the bosses could potentially lead entire group into instance ID reset.
  • An issue has been fixed where Deathbringer Saurfang would fail his Mark of the Fallen cast.
  • Highlord Tirion Fordring will no longer engage in any enemy units, causing some players to remain combat-locked at the entrance.
  • Dark Nucleus AI has been tweaked.

Forge of Souls / Pit of Saron / Halls of Reflection:


  • Sylvanas and Jaina quest-chain can now be completed regardless of your faction, as intended with cross-faction active.
  • Forge of Souls: Fixed an issue that allowed players to enter the dungeon in ghost form if they fell from the platform before. Hotfix has been already applied.
  • Krick's damage has been increased with slight event timer modification on Heroic Difficulty.

Miscellaneous:


  • As normal mode is now considerably easier than every other heroic dungeon, the rewards for completing them have been reduced. However, no items have been removed from any of the standard drop tables.
  • On normal mode difficulty, bosses now reward 1 Emblem of Triumph, down from 2.
  • On normal mode difficulty, end bosses now rewards 2 Emblems of Triumph, down from 5.
  • On normal mode difficulty, end bosses no longer drop Dungeoneer's Cache.
  • Heroic Dungeons: Dungeoneer's Satchel is now included in the Random Dungeon Heroic rewards, rather than from the last boss loot table.
  • Heroic Dungeons: You will now be r ewarded 5 Emblems of Frost for your first daily Random Heroic, up from 2. Additionally, each Heroic Dungeon completed after the first will reward 1 Emblem of Frost, upgraded from 2 Emblems of Triumph.
  • Normal Mode Dungeons: Reduced Emblem of Triumph count by half, and Dungeoneer's Satchel has been removed from this difficulty.
  • Azjol'Nerub: Fixed an issue that caused Hadronox to sometimes reset unexpectedly.
  • Halls of Lightning: Fixed an issue that would sometimes allow golems to remain active after the encounter.
  • Halls of Stone: Added missing animation for Tribunal Heads event, and other miscellaneous AI corrections.
  • Oculus: Prevent future possible issue with falling. Players will not be teleported when falling, instead : killed. Player will be ressurected outside the dungeon.
  • Purification of Quel'Delar: Complete rewrite of the quest. Players will now properly teleport into the instance, and will be able to purify their chosen Quel'Delars.
  • Dungeoneer's Satchel: Increased gold reward to 100 gold, up from 25 gold.


The changes listed above will be applied at Saturday 14:00 ST.
Estimated downtime: Less than a minute.

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